Character Modeling
This was a project done for the Character Creation subject. It was the first time I had to model a character, and the main focus was on creating good topology, without modeling clothes yet. For the character's hair, I used hair cards, applying the texture to a plane that I then moved as I liked, creating the desired shape. Below is the final result.
Reference Images
Head
Hand
Body
Final model
Final Render
Turntable + topology