Character Modeling 2

This was my second time modeling a character. In this case, I had more freedom since the character could be made to our liking. First, I had to define my character's psychological and physical traits, and then I created a drawing of him in three views. Given this freedom, I decided to make a male character and, this time, with clothes. Below is the final result.


Character concept


Final model

Final Render (Dressed)

Turntable + topology (Dressed)

Final Render (Undressed)

Turntable + topology (Undressed)


Final Reflection

Overall, I liked how the character turned out. I think it closely resembles the initial drawings I made. I especially liked how the clothing turned out, particularly the sweater, which I thought would be challenging to make due to the hood in the back, but it turned out well. However, there are areas that could be improved. I used a different method for the hair, and while it turned out okay, it ended up with too much mesh. Additionally, I think the face could be improved, it looks good from the front, but from below, it seems a bit too narrow. Still, I consider it a good project.