Video Game Cutscene
This was probably the largest 3D animation project I have undertaken. It was developed for the 3D animation subject and was used in a game, consisting of a dialogue between the main character and his friend. The cutscene was animated in Blender using Rigify, and for the facial animation, I used simple shapekeys combined with the audio. Below is the final result, along with a small preview of the project in Blender.
Project overview
Final Animation
Blender Preview