Game Asset Pack 2

This asset pack was the biggest one I’ve ever made and was used in a game for the final project of the 2nd semester, 2nd year. The goal of the pack was to create an entire school, both exterior and interior, a magic school with a slightly cartoonish, simpler look. For the pack, I made the exterior of the school and most of the interior assets, as well as other assets for the outside world. Below, I’ve divided the assets by areas of the school.


#1 School exterior

Final Render

Turntable + Topology

School Blueprint


#2 Pantry

Storage Items

Cans

Fruits and Drinks

Utensils

Turntable + Topology


#3 Kitchen

Utensils

Storage and Equipment

Turntable + Topology


#4 Library

Furniture

Turntable + Topology


#5 Bathroom

Furniture

Turntable + Topology


#6 Classroom

Furniture

Turntable + Topology


#7 Storage room

Utensils

Storage

Turntable + Topology


#8 Outdoor Assets

Structures

Nature and Agricultural Resources

Turntable + Topology


Final Reflection

As mentioned earlier, this was the largest pack I've developed so far and was significant to me. During the project, I explored several techniques to create different assets and experimented with diverse texturing approaches. I recognize that many of the assets have errors such as topology issues, excessive weight, texture errors, and UV problems. Some of these issues stemmed not only from my lack of experience at the time but also from the tight deadline to complete the pack. I had approximately two months to accomplish all these tasks while also contributing to other areas of the project, not just modeling.

Despite these challenges, I found the final result satisfactory and it met the established objectives. Certainly, if I were doing this today, I could achieve an even better outcome.