RIOT
Riot is a single-player action RPG for PC, created as the final project for one of the semesters, developed by a team of three members in about two months. Below, I provide more information about the game and include a download link at the end.
#1 About The Game
Story Summary
In the kingdom of Darkenwald, founded by a visionary king, inequality grows under the tyrannical rule of King Emrys. After years of oppression, the peasants revolt but are crushed. Reynard Blackwood, a young peasant, witnesses his mother being murdered by the king's knights due to unjust taxes. Determined to avenge his mother and liberate his people, Reynard begins a fight against Emrys' tyranny, seeking justice and freedom for all in Darkenwald.
Objectives
Development of a scientific article on the social theme of the game
Implementation of sound effects/music
Integration of artificial intelligence (AI)
Creation and implementation of visual effects
Inclusion of a cutscene
My Contribution
My contribution to this game was significant, due to the fact that some of the members did not attend all the necessary subjects. We were three people, but not everyone was enrolled in all areas. In my case, since I was involved in all subjects, I took on a major role. I mainly handled the implementation of the game engine, from finding and implementing assets, creating simple 3D models, developing enemy AI, implementing character animations, programming, visual effects, among other tasks. It's important to mention that consulting tutorials was crucial to achieve a result like this.
#2 Game Preview
Gameplay
Quick look in Unity