Stylized Rocks

This was a stone pack I created during my internship at Volt Games, a mobile game company. The goal was to create a small pack of rocks for use in the game's map. The rocks were modeled in low poly, and then a separate high poly model was created to sculpt the details. For the textures, I baked the high poly details onto the low poly texture.


References and renders

Reference image

Render 01

Render 02


Turntable + Topology

Vertices: 333 | Edges: 645 | Faces: 326 | Triangles: 638


Textures and UV maps

Textures at 2048x2048

In-game, we used 1024x1024 only

UV Maps